Hi Randy -
I've noticed how the mod targets in Sumu don't show an animation of the modulation, as they do in Aalto, etc. Are those animations a thing of the past with the new UI architecture (i.e. when Aalto and friends are ported, will those animations disappear)?
Hi, that's a good question! The issue is that Sumu has 64 partials in each patch cord. And 8 voices. So it's unclear how to display up to 512 signals in a dial in a useful way! Maybe the average of the partials, or maybe high or low, or maybe just the most recent voice? There might be a couple of useful modes but this is definitely something to experiment with at length so in Sumu there's still no in-dial display.
In Aalto 2 etc. I'll definitely keep the displays.